First six are single target, last three hit harder and have a small explosive area of effect. Two short-ranged, hard-hitting shots. Satellite Aim I think even with mouse/keyboard I couldn’t do the numpad method because it would require me to let go of my mouse lol. Contained herein will be stat comparisons between races and genders, mag raising, class descriptions, and skill point allocation. Mission Pass Drink Menu Gathering Classes Dark Blast … Satellite aim fires off much faster if used in the air. Bullet Squall Spin around the air while shooting the enemies below you. Zero Range bonuses obviously don’t reach very far, but Gunners can pull a few tricks to get into Zero Range. Of course, like many MMOs, PSO2 features a race and class system. Typical use would be to gain height by fully charging this, then jump and release. Ranger is also a good choice because of its ranged skills and provides some utility options that Gunner doesn’t have. I’m playing on a controller so I cannot really use hotkeys or numpad keys to switch fast. The only drawback of Gunner is the skill tree seems to focus on twin machine guns. Charge up and then kick upwards. Infinite Fire The caveat is that Dead Approach scales with RATK, but is considered a Striking-based attack. Fire off a series of five shots and then finish off with three larger shots that do more damage. I'm thinking nearly pure r-atk with a little dex but is there something else which is more standard? In reality it is a 12% damage to all attacks, not just crit. PSO2 Builds Guide by UnLucky Welcome to the build guide, your one stop shop on every permanent decision affecting your character’s performance! 2. The longer you charge, the more height you gain. To hit stuff with the cluster, group them up first with something like Reverse Tap. Also good for taking out tougher mobs with headshots/weak point shots. Classes are the determining factor for a character's stats and abilities in Phantasy Star Online 2. Plants tiny energy balls with Twin Machineguns and sends them flying. The energy balls hit six times for 48% of the power notation, while the wide area finish hits three times for 54% of the notation. The Techer (テクター, "Te") class is a specialized Tech class that focuses on supporting allies and blending Tech and melee combat. By itself the damage isn’t impressive. Weapons are equippable items in Phantasy Star Online 2. As such, I have taken it upon myself to attempt to correct the issue via a guide. Hi Selphea… I just wanna ask which one is better in term of dps, Satellite Aim or Bullet Squall? Also I think getting the Front S-roll ring was also essential, since it gives so much more control of movement, especially when you want to be close up to the enemy and not use PP, or to travel more easily over gaps/poison water. Way less weapon swapping required since you can now have up to 6 different PA assigned to a single weapon palette (more likely only 4 since you still want to have regular attack and the dodge equipped). Mash right click for more hits. It chang es their behavior and /or damage valuet. 2. PSO2 – Gunner Guide Part 2 – Main and Sub Classes, Skill Builds March 29, 2015 May 4, 2015 / Selphea Due to the unique property of some Gunner skills boosting attacks of all types, practically every class can go with Gunner. Critical hits only let you hit the maximum range. The raw damage on Dead Approach is so high that Gu/Fi can rotate Dead Approach and Satellite Aim for competitive DPS to other classes’ Satellite Aim spam. Launches even higher when fully charged. Gunner. Thanks The bread and butter Chain Finish is four Satellite Aims done in the air. I also use my macros rewritten to /spal1 (2,3,etc) assigned to ctrl+function key to more quickly swap between my pile of palettes (something I’m sure many people know). L’autre classe à distance physique de PSO2, le Gunner agit généralement à plus courte portée que le Ranger. Don’t use this uncrafted. Ranger and Gunner are the only classes that can use a rifle. Thx for the guide :))). So I noticed today that the guide has been updated quite a bit. Allows for an attack to be made during a Dive Roll. Welcome to the PSO2 beginner’s guide. Thanks for such a comprehensive guide! Unlocking Content. 😛. For more on IF Type-0, check my blog when it first released. PSO2 could be qualified as a MMO Action Game. Number one defensive move of Twin Machineguns. The changes have made every Photon Art for TMG very similar in DPS. Ranger and Gunner are the only classes that can use a rifle. With TMG Arts S Charge, the shots are skipped, you go straight to the kick and blast which is very good DPS. Situationally useful for long-range area of effect. This is the main single target attack for Twin Machineguns. Flip into the air and fire a bunch of bullets downwards. This article is a stub. This is one of the most important Gunner skills; you want to Dive Roll as much as possible to stay mobile, and this skill allows you to keep up your DPS … Bouncer Guide. No more awkward combos, no more swapping to try and keep the gap minimized. Which Race Should You Pick in PSO2. Here are some notable attacks that can complement Twin Machineguns. It does not work with Gunner’s Zero Range Advance or Ranger’s Weak Hit Advance. Extends the invulnerability duration of Dive Roll. Recommended Gunner PAs. Contained herein will be stat comparisons between races and genders, mag raising, class descriptions, and skill point allocation. (Stats, type, etc.) Use this after a Weak Bullet to break boss parts while getting in range for a Chain setup. With only two pure melee classes in the game currently, it makes sense that Fighter is the best sub-class for Hunter.… Home of the PSO2 Tweaker, English patches, Tools, Simulators, Guides, and much more! Grim Barrage Prior to its debut, an English client was also available on the Xbox One. I actually bind my extra mouse buttons to numpad keys, easier for me :p. About 3 button… I’m not sure what to say about it other than “just bind your PA there and use it!”. The next active is Chain Trigger. It took some rebinding and getting used to (setting a new button which would also be where I set the “Weapon Action”), but once I got used to it, the 3-button mode is really a life-saver and I don’t have to only spam a single PA anymore or pause for like 5 seconds to switch palettes. One of the two actual ranged attacks on Twin Machineguns. Targets take less hits from the finish the further out they get, so at the furthest point, only one hit of the finish will connect, for 18% of the noted damage. So you’re looking towards playing PSO2 NA but you’ve never played on the Japanese servers? When crafted, hold a movement key to move in that direction. Show Time skills give you PP, gear bonus, and damage as long as you don’t get hit. Gu/Fi can use S Charged Heel Stab to great effect, as can Gu/Ra on headshots. Compared to Dead Approach, this is a much better air dash, but for close quarters, Dead Approach’s speed is an advantage. Fixing in progress x.x especially playstyle changes after October’s GU buff. Imo doesn’t make sense max unless CT is maxed first. Equipment . That's why I'm asking this question. Gunner is a truly unique class & playstyle, using Twin Machineguns to excel at acrobatic close range aerial combat. Registration Guide: Login & Start Menu: Character Selection: VITA: Getting Started: PS4: Getting Started . So with Masquerade now out on Global, I realized I never said anything about him. Spinning Bird Kick! Recent changes Random page Weapon Form Uploaded Images Help. PSO2 – Gunner Guide Part 2 – Main and Sub Classes, Skill Builds March 29, 2015 May 4, 2015 / Selphea Due to the unique property of some Gunner skills boosting attacks of all types, practically every class can go with Gunner. This is a collection of guides written by Flamii, specifically for beginner players, during their time playing PSO2JP (along with some external guides). There are a total of nine main classes in Phantasy Star Online 2. To boost our Gunner's DPS even further, and give him some much-needed survivability, we have chosen the Hunter as … Aim for a low PP cost first. With good timing, the third Satellite Aim onwards as Gu/Ra will benefit from Standing Snipe. Extension Crafting Items Photon Art Crafts Technique Crafts Timed Abilities Desynthesis Achievements. The Ranger is a safe class that uses easy to use ranged weapons to deal damage safely from afar, while the Gunner uses a higher skill ceiling but … Mash right click for more hits, use the directional buttons to move while shooting. Gunner is an easy class to grasp, but difficult to master. ehhhhhhhh, some problems calling it a basic RaHu build: First Hit is very potent when soloing and in mobbing-heavy content, but in bossing content it's a dead skill. On the plus side, it bypasses the 15% Shooting resistance of Ultimate Quest mobs, and works with Striking-only damage bonuses like Fighter’s Limit Break. Now Gunner can really make use of every single one of it's PAs! I was wondering what type of Mag I should use? 3. So I've just started leveling up Gunner after getting my hunter to 70 and bought a new mag. The bread and butter Chain Finish is four Satellite Aims done in the air. Certain Shift actions like Stylish Roll attacks and Photon Blade throws will build Chain too, as will uncharged Techniques. First, you'll want to get your focus gauge charged as quickly as possible. Increases your base R-DEF stat. Gunner’s main damage boost passive are Zero Range and Perfect Keeper. The last three shots have more range and a larger area too. The regular form of this PA was nerfed heavily, so SEGA decided to change it with a craft. This is a multi-purpose small gap closer, stun and airdash. This PA is useful for gaining altitude. We break down stat differences and more. Ever since a patch in 2019, Gunner's level 85 skill got nerfed but it received a power bonus to most of it's PAs. I'm only leveling up Gunner now because Ranger is already at max. Timing, the more height you gain my blog when it first released subset of the Tweaker. Increases your damage when you have the TMG Art S charge kicks.. 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